Well done, Zwift, this update is gorgeous! I loved the rolling terrain, and the East Coast vibe at one point actually had me feeling a little homesick Did I spot some Canary Islands influence as well? In any case, bravo!
I did spot a weird āfeatureā at some point: a red bar on the road that moved ahead of my avatar. I first spotted it in Titanās Grove, but it became really obvious when playing with camera angles later on. There was a second bar an equal distance behind me. Iām guessing itās not supposed to be thereā¦
@gloscherrybomb@Bath_Salts a 2015 MacBook Pro, if you need to know. The graphics usually render a lot better; no idea why that particular shot looks so terrible.
Now, do you have something useful to contribute to the conversation, or are you just here to mock people who donāt have brand-new gaming PCs?
I noticed something similar very briefly at one point; not a red line but some kind of lightness/texture moving just ahead of me. I also noticed scenery being drawn in the distance which Iāve never noticed before on Zwift but have noticed in certain situations in GTA5 on the same machine. The graphics have definitely taken a step forward and maybe thatās why some of us are hitting these issues.
Itās a pretty important question. If you are running it on a potato, itās not surprising if you see some graphics oddities - for example that weird floating tree.
Iām aware of that. Just pointing out that the screaming emojis and other people dogpiling on top of your comment is unnecessary and doesnāt create a very welcoming environment. You could simply ask what device / OS Iām using and leave your judgement at the door,
Wait till they hear that Iāve never once measured or concerned myself with my Zwift framerate, that I run Zwift on my day to day laptop, and that I still enjoy myself just fine.
Thereās a significant number of users who run Zwift on reconditioned PCs with as old as 4th gen intel processors and secondhand graphics cards. Mine cost less than Ā£200 to put together. You donāt need a high end gaming PC to get some of the highest graphics.
Probably because it is very long distance and zoomed out with a quirk of level of detail radius not showing finer details. Sometimes that can happen - or the game takes a few moments to load all of the scenery.
I run Zwift on an old Intel Mac Pro 5,1 from 2010 (second hand) with a single Xeon X5690 CPU and a RX6600 XT GPU, hardly the latest machine but it handles this new update okay.
I thought only the stage routes attracted the double xp and credit in free ride though, while going coastal is a main part of the new roads itās not one of the stage routes.
Note the islands to hop from the desert to the expansion road arenāt in the map. So instead I connected the more obvious way, from the bottom of the Epic KOM descent, which is still at a bit of altitude, but also at the end of the long bridge on Epic KOM, which is also at altitude. At that time there was no cut-off, but I had also proposed a cut-off as part of the coastal road.
My proposal was for it to connect to LāAlpe de Zwift instead of the jungle road. This would have provided a paved route to LāAlpe.
My proposal completed the loop around the island, with a second loop around LāAlpe de Zwift, with additional inland climb loops, and a climb up the backside of LāAlpe
I didnāt extend the road onto the beach, but stayed inland of the beach.
If you ride the new routes along the south, do you get double XP yet on any of them, or do you have to wait until Stage 5 of the Tour of Watopia to open up?
Rode Big Ring today, decent, wish it didnāt go through the jungle but still nice. Props to the Zwift team for sneakily dropping in a major graphics update without mentioning anything ahead of time. Bit of a performance hit mostly around larger groups but not awful. Some optimization I think will go a long way.
I rode āThe Big Ringā in Watopia yesterday and thought I noticed graphics upgrades. Even on an AppleTV (latest, 2022 model) it seemed like things had been polished a bit. Also of note: zero glitches on that ride for me - none of the black squares other reported, no crashes.
Specifically, it looked like there was more foliage along the pre-existing sections of road in the desert - new cactus at the turn-around point, new trees/bushes along the road. I was also noticing bicycles parked at stands alongside the road in many spots - I donāt remember those in past though Iām not sure if itās just because this route took me to places I donāt normally ride.
Any more details on whatās changed, graphically?