Scotland Map Release [2023]

What sort of schedule or frequency are you requiring? Urukazi, a building up of an existing world, came out in November.

France, Innsbruck (Austria), Yorkshire and Richmond all have more than 5 routes each.

Sure. It depends on what sort of QA/test lab or infrastructure they have set up.

On the face of it, whatever they have seems inadequate.

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Exactly. Fully second your statement. Guessing best times are still ahead.

Innsbruck has 5 with 4 if them being variations of the Innsbruck kom wow

France is 8 all being variations of the same 3 routes

Yorkshire has 5 with almost no variation between half of them

Richmond has 4 and 3 of them are just slightly different versions of the same climbs lol.

Really proved me wrong there lmao

Instead of releasing a half-assed update on November and then this 5 course Scotland I’d rather have 1 map in this time frame with 8-10 routes in Scotland. Would be way better than 2 tiny little worlds.

I’m not asking for zwift to add maps or worlds monthly (because they’d be completely incapable of that) but put some actual effort and not make the most bare bones world possible every few months.

I’m sure half the reasoning for this structure is it makes the tiny worlds look fuller when they are in the world rotation and you only have 6-10 options outside watopia… Just makes for a worse game long term when it’s all a little miniature worlds

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So you don’t want them to build up existing worlds either, unless they build them up enough, where enough is defined as what? I guess I have no idea what sort of standards you’re talking about if you think Urukazi is ‘half-assed’ or ‘bare bones’. The addition of Urukazi has made Makuri my favorite world to ride in, including Watopia.

Would more be better? Sure. And I’m with you that some worlds are boring, regardless of overall kms of roads (looking at you, Yorkshire). I just happen to think that Urukazi fits the bill of what you were asking for earlier. But YMMV.

I’m a fan that they extended it with those 8 maps that’s what they need to do instead of making new worlds but they honestly just suck imo almost all identical not even a single KOM. Say I’m complaining but 8 maps almost the same (couldn’t care about the visuals) the route profiles are all nearly the same. They couldn’t get anymore boring than basically copy. Pasting the same routes over and over in that update. Do more urukazi type updates just not done so poorly and boring.

It doesn’t really matter zwifts not gonna care and keeping popping out small bare bones short monotone updates and I’ll just vent as they do so.

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I’m looking forward to trying Scotland. And when I run out of routes, I trust I’ll be able to get a cheap ticket back to Watopia, maybe with a layover long enough for a few laps in Paris.

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I’m looking forward to new roads and x5 bonus routes to complete so adding to my secret XP total, which might get displayed in a future update :slight_smile:
The map actually looks fun too, unlike the rest of the UCI maps.
Would love to see New York & France maps get some new roads, but I’m enjoying the Makuri epansions.
Some maps are built for racing, some for general riding :slight_smile:

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7 - UCI Worlds, Achterbahn, KOM After Party, Innsbruckring, Lutscher CCW, Lutscher, Continentals Hill Climb.

6 - UCI Worlds, Duchy Estate, Harrogate Reverse, Queen’s Highway, Royal Pump Room 8, Tour of Tewit Well.

7 - UCI Worlds, Cobbled Climbs, Cobbled Climbs Reverse, Libby Hill After Party, Richmond Rollercoaster, UCI Reverse, Fan Flats.

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The lack of an Urukazi KQOM is definitely an oversight. Particularly because the climb to the Shisa Sprint, from either side, is significant enough to have put a KQOM at the top.

That said, that is a reasonably significant climb–I don’t have the numbers, but it’s similar to the Titan’s Grove KQOM, isn’t it? Not huge, but more than ‘rolling hills’. A small climb. (But should have a KQOM, definitely.)

They could also have made the climb back to Neokyo, through the James Bond Villain caverns, a KQOM–that’s not an insignificant climb at speed too.

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Again wow really blowing me away by adding some event only routes that are just the same variations lol. Really showing how diverse and open these worlds are with those extra event only routes that are 1% different :joy:

Didn’t want to get into it but it’s extremely dumb it’s not a kom because it is a nice hill. No idea why they didn’t add it as one especially when they have non entirely

If you want multiple routes for interesting scenery or different profiles, there are options other than Zwift. If you want routes that are populated with other riders, I’m not sure you can grow routes much faster than your user base (unless you restrict access, which didn’t seem like a very popular idea).

Sorry Gerry, you are on your own there.

Nothing breaking can also mean that the dev team had a good process for development and releases and that the code base is well sorted out / known by all.

Multiple developers working in the same space is quite the standard thing that any dev team and scrum master / project leader has, but should be no problem. Especially with agile now where there are frequent smaller releases. There is actually quite a lot you can do now to streamline deployments and releases.

I appreciate the new world and it looks like a lot of work was done. It’s maybe just bad timing that it coincided with some unfortunate bugs. They will get fixed, same as they’ll be looking for how to better avoid those things happening next time.

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Do we still think that Mount Fuji is coming?

I do. I think the off-ramp to Mt. Fuji is on the way back to the Makuri countryside, with some road workers waving you past. Left side of the road on the way out of Urukazi :slight_smile:

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I think this is just a blocked/broken modern bridge and you are guided around to the ancient bridge a few meters landward and then back on the original road behind the blocked modern bridge.

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Yep, there’s many a construction site dotted around the world’s. I’ve yet to see one become the opening to a new road…

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