Hi Mac users! We’re happy to announce that Zwift now natively supports Macs built on the Apple silicon architecture (aka M1 and M2 processors). The result? Faster frame rates, improved graphics performance, and lower device operating temperatures.
Starting this week, we’re enabling this feature server-side which will gradually roll out to all M1 / M2 Macs by September 12 or 13, depending on your local time zone.
Please let us know how your Zwifting has improved with native Apple silicon support, and as always - if you run into any issues.
Q&A
Q: How do I know if my Zwift game is running natively on Apple silicon?
A: If you’re running Zwift in windowed mode, you can look at the name of the application in the top left of your Apple Menu bar and note whether it says ZwiftAppSilicon (which means it’s running natively for Apple silicon), or ZwiftApp (which is the original Intel build). If you’re running the game in fullscreen mode, you can move your cursor to the top of your screen to reveal the Apple menu bar.
Q: Why haven’t I received the native silicon version of Zwift yet?
A: We are gradually rolling out support for Apple silicon throughout the week. After September 13, if you are using an M1 or M2 Mac and are still seeing ZwiftApp instead of ZwiftAppSilicon (as described in the above FAQ), please confirm you are using the latest version of the Zwift Launcher app version 1.1.10, which will automatically detect if your Mac will support the native silicon build. Additionally, Launcher v 1.1.10 allows you to snooze game updates. You can download the latest Launcher and Zwift game version from zwift.com/download.
Q: Will M1 and M2 Macs finally get improved rider shadows?
A: Yes! Improved rider shadows are enabled for M1+ Macs running the native silicon build of Zwift.
Q: How does the native silicon version of Zwift compare to the previous version?
A. The native silicon version of Zwift has exactly the same features and capabilities of the previous Intel version, so you won’t notice any functional changes to your experience. However, apps that run natively on Apple silicon generally run more efficiently, which in our testing resulted in faster frame rates.
Mac laptop users: please note that if your in-game “Laptop Battery Saver” setting is “Off - Max Speed,” the native silicon version of Zwift may run at significantly faster frame rates than it did previously. This may result in increased battery usage compared to what you’re used to.
We recommend running Zwift either with your laptop connected to AC power, or use battery saver settings like Min Battery Saver (limits Zwift to 30 frames-per-second maximum), Med Battery Saver (20 fps maximum), or Max Battery Saver (15 fps maximum).
Q: What about native Apple silicon support for iPad and iPhone?
A: Zwift apps for iOS / iPadOS have always been built natively for Apple processors. The performance gains from native Apple silicon support applies to laptops and desktops running macOS.
Q: I have a pre-M1 (i.e. Intel) Mac. What about me?
A: Don’t worry - Zwift will continue to support Mac computers built on Intel-based motherboards that have Apple’s support for their Metal graphics API. See this Support Hub article for the requirements.