Newer user here, this morning I updated my phone to Android 11 operating system and wasn’t able to ride in Zwift. All devices connected and were responding (power, HR, cadence) but as soon as I selected a workout and hit Ride, the world failed to fully initialize or start ride.
Tried a device restart and the same thing happened. Any thoughts on why Zwift didn’t work?
Attempted to initialize rides with and without workouts in Watopia, New York, and Richmond.
Workaround for Pixel 3a: Start ride, go into garage, go back to ride and the map issue resolves.
Thanks SO much. I has suspected this was a Google Fi VPN issue, but, alas, it wasn’t.
Your solution works perfectly. What an odd solution! How did you debug this?
I was lucky to have found a similar thread discussing the game load issue using Google Pixel devices (see link below).
If I had gone into the garage and backed out during intentional troubleshooting, it would’ve been pure luck! Haha.
Hopefully this bug gets sorted out soon.
game-load-issues-on-android/526088 @Stephen_Mulrine_HERD 's comment