Over the past month I’ve had a chance to try out Pace Partner.
Really enjoyed it because it’s a pop-up group ride that can be joined at -any- time and ridden for -any- length of time, and the Drops game keeps me focused (even though at this point I have no use for more drops).
Also, the Drops game keeps people lumped together, but since the group is often not huge, and there’s latitude in how close people must stay to the beacon, it’s not so cram-packed that your avatar is drowning in other riders.
Like a lot of people, I found Pace Partner particularly useful for racking up distance at a consistently average speed of 40 kph toward the Rapha Festive 500. Was super appreciative of that.
It was also very useful for collecting Ride-Ons for the 100 Ride-Ons badge. Although giving Ride-Ons has always been a popular activity during group rides, people riding with the Pace Partner seem to be almost silly about it. Thumbs are dropping continuously throughout the ride, and it sometimes becoming a deluge!
Suggestion #1: Pace Partner could be improved according to #4 in [Pace Partner Upgrades]: “Increase the ride assist when first joining the Pace Partner.” Four seconds was frequently just not enough for me when certain things occurred. Please consider raising it to eight.
Suggestion #2: Add another category between B and C. Riding with C on a flat route (currently Tempus Fugit) was nice for riding long distances. C in Makuri islands made it a little more difficult, but not too tough. However, I would like a category that stretches me a little further than C on the slightly hilly route. B does work because it is too much for me, especially on hills.
This is agreement with [Pace partners, and their pacing]
Here’s where I wonder about the math. The stated W/kg for C is 2.5, but I was able to consistently ride at 2.0. Yes, as a heavier rider I should be faster at the same W/kg on the flats compared to a lighter rider, but a whole 0.5 W/kg? Does that make sense?
For B, I had to ride an additional 0.3 W/kg when going up hills, so I burned matches quickly and was swiftly dropped. Setting the trainer difficulty to 0% might work, but even if it did, I wouldn’t want to have to set it every darn time I wanted to do a Pace Partner ride – instead, I would just not do them.
Again, I’m curious about the math. I find during all rides I have to ride at a much higher W/kg to keep up with the other riders on hills. At low speeds, where air friction isn’t a factor, shouldn’t a heavier rider and a light rider be the same speed when riding at the same W/kg? Maybe/probably there is something I don’t understand about the physics.
The bottom line is, with C too easy, and with B too hard, I speculate that – for me – a Pace Partner riding at 2.8 on a slightly hilly route, or 3.0 on a flat route might be what I need to be keep me on the edge.
Suggestion #3: Here I’m taking the opportunity to vote yes on [Rejoining Pace Partners?], providing the ability to rejoin a pace partner without stopping the ride. Maybe this could be done with pedal-assist or a power-up which you would get automatically if you get dropped? If it were easier to rejoin the Pace Partner, maybe people would be braver about joining a more difficult partner than they are accustomed to?