Sensor dropout related to auto-screenshot?

Naw, s’all good!

This brings up an important point: there’s still a lot of confusion over the finer points of Zwift.

I don’t recall ever seeing a definitive statement by Zwift that the HUD renders as a vector graphic at higher resolution than the game graphics… yet it’s very clear it does on the ATV4k, and now (per the test ride I just did) on PC at 1440P. (you made a comment on that in another thread!)