When the DS60 is NOT attached to Zwift, how do you know that the numbers it is displaying (speed or “watt”) are correct? What would you compare it to in order to find out? I could verify my trainer (Tacx Neo2T) against a separate power meter and see how accurate it is / how close they are. If you can’t do this with the DS60, or if no one has really done this with the DS60, we really don’t even know if the bike is displaying accurate numbers before we connect it to Zwift.
But now let’s assume that at least the speed is accurate before hooking it up to Zwift. Once we hook the DS60 to Zwift…
- the DS60 thinks it’s on flat ground all the time, so if it says you’re pedaling at 30km/h, ok.
- but in the game, maybe your avatar has started going up a hill. The problem is that the DS60 still thinks it’s on flat ground, so it keeps on saying 30km/h. Zwift is going to make your avatar slow down, since it’s going up a hill. The two speeds will not match in a situation like this. And…
as @Mike_Rowe_PBR mentioned,
Bodytone is also not listed as a supported indoor bike by Zwift.
This means Zwift is not even sure how the DS60 is computing speed and/or how it will actually communicate with Zwift to produce numbers and make your avatar move appropriately. It’s possible that in its present configuration, the DS60 will never produce numbers that seem reasonable in Zwift and make your avatar move appropriately.
Generally speaking, even the very best stationary bikes / spin bikes do not play nicely with Zwift (Wahoo Kickr bike and Tacx Neo bike are exceptions). The only sure solution for people with spin bikes who want really accurate numbers going to Zwift is to attach power meter pedals like the Assioma Duos (or similar), and to have Zwift take power numbers from the pedals instead of the spin bike.