To what specific items are you referring? I use a TV much smaller that that I don’t find anything on the screen hard to read, which the possible exception of the route profile within the minmap, but that is not a font.
It’s all very well people joking about moving the TV closer, but of course many people don’t have great vision, and putting a huge screen right in front of your face doesn’t always help.
Of course, the downside is it can compromise the design, and it’s possible - probable even - the UI isn’t built with flexibility in mind. Something based on HTML and CSS, or like the WoW Lua-based UI would be fantastic. We could resize the UI elements we need to, and hide the ones we don’t care about.
You probably have better eyesight than me anyway, but I have a 22" monitor on my Zwift computer, and although the w/kg in Riders Nearby isn’t unreadable for me, it could stand to be bigger. Alternatively, improving the contrast would help a lot.
The whiter 4.3 here is more readable than the others. I would hazard a guess these combinations would fail WCAG guidelines if Zwift were a web page.
As it happens, I had reason to load the Launcher just now:
That text in the event tiles is pretty small and not at all crisp. Hard enough to read for me, and although I wear glasses for distance, I don’t for computer work.
And I think the Launcher is a Web control, so that should be able to make more flexible more easily.
I don’t have trouble reading the game, once I’m riding there’s not a lot of reading and I look at a 32 in TV , I consider this the minimum screen size.
I do have to keep a set of readers with my bike so I can use the companion app.
best to wait for the new UI which is rolling out although it has some serious resolution issues which i hope they are sorting before further rollout as things can get even smaller.