I see there are other historic similar issues; is it just a network connectivity issue? The other riders didn’t disappear, they were still visible making the turn. I exited, and fortunately could (late) rejoin, but it was annoying.
Activity ID: 811704718982014768
Mac OSX 11.3.1, latest client with updates (currently showing, 2 days later, 1.12.1 (67629)
Logfile shows (I think this is the most relevant, just before my “why didn’t I turn?” message):
[19:40:52] NETCLIENT:[INFO] UDP host 54.149.110.218:3022^M
[19:40:52] NETCLIENT:[INFO] Connecting to UDP server…^M
[19:40:52] NETWORK:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX^M
[19:40:52] NETWORK:Stale data for player 719170^M
[19:40:52] NETWORK:206655977524/206655976778^M
[19:40:52] NETWORK:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX^M
[19:40:52] [FTMS] SIM (-0.1)^M
[19:40:53] NETCLIENT:[INFO] UDP host 18.237.214.72:3022^M
[19:40:53] NETCLIENT:[INFO] Connecting to UDP server…^M
[19:40:53] [FTMS] SIM (-0.1)^M
…
[19:40:56] [FTMS] SIM (-0.0)^M
[19:40:56] FPS 37, 50907, 14390, -95165^M
[19:40:56] Starting critical power curve search job (233364111) mTimeStamp = 693.76141 m_lastSearchTime = 693.76141 calculating=false^M
[19:40:57] [FTMS] SIM (-0.0)^M
…
[19:41:04] [FTMS] SIM (0.8)^M
[19:41:04] FPS 34, 59101, 14392, -90266^M
[19:41:05] NETCLIENT:[INFO] World clock offset updated from -206182627289ms to -206182627292ms (-3ms)^M