I’m having an issue over the past 72 hours that I can seem to resolve. Zwift crashes every time I launch it. I’ve tried uninstalling and reinstalling with no luck. My environment is Win7 64 bit. I tried rolling back some automatic Windows updates but that didn’t help either. What I do see are some entries from the Launcher_log.txt file:
[7:38:33 2015-02-16] Patcher: Local download path set to "C:\Users\admin\Downloads\Zwift".
[7:38:33 2015-02-16] Patcher: Server URL path set to “http://cdn.zwift.com/gameassets/Zwift_Updates_Root/”.
[7:38:33 2015-02-16] Patcher: Kicking download of “Zwift_ver_cur.xml”…
[7:38:33 2015-02-16] Patcher: Kicking download of “Launcher_ver_cur.xml”…
[7:38:33 2015-02-16] Downloader: “Zwift_ver_cur.xml” downloaded successfully.
[7:38:33 2015-02-16] Downloader: “Launcher_ver_cur.xml” downloaded successfully.
[7:38:33 2015-02-16] Patcher: Completed downloading server XML version files (Game & Launcher).
[7:38:33 2015-02-16] Patcher: Local version is “1.0.3672”.
[7:38:33 2015-02-16] Patcher: Server version is “1.0.3672”.
[7:38:33 2015-02-16] Patcher: Local manifest is “Zwift_1.0.3672_manifest.xml”.
[7:38:33 2015-02-16] Patcher: Server manifest is “Zwift_1.0.3672_manifest.xml”.
[7:38:33 2015-02-16] Patcher: Local Launcher version is “0.0.0”.
[7:38:33 2015-02-16] Patcher: Server Launcher version is “0.0.0”.
[7:38:33 2015-02-16] Patcher: Launcher URL for updating self is “www.zwift.com”.
[7:38:33 2015-02-16] Patcher: No update available, deleting temp files…
[7:38:33 2015-02-16] Patcher: Parsing local “Zwift_1.0.3672_manifest.xml”…
[7:38:33 2015-02-16] Patcher: Iterating “Zwift_1.0.3672_manifest.xml” to verify local files…
[7:38:34 2015-02-16]
Patcher: ERROR: “ANT_DLL.dll” failed the file integrity test (modified=2015-02-12 22:09:45.035, length=167320)!
[7:38:34 2015-02-16]
Patcher: ERROR: “ZwiftApp.exe” failed the file integrity test (modified=2015-02-12 22:09:11.600, length=4283800)!
[7:38:34 2015-02-16] Patcher: 2 file(s) failed the manifest’s length and last modified time test out of 723 total manifest files.
Also, I’m not sure if matters, but the Log.txt file has several entries like the following:
[7:38:47] GLSL log: Validation Error: Samplers of different types point to the same texture unit
Any suggestions for what to try next? Thanks!