Has been apparent for a long time: when a rider passes while riding on tarmac, a loud, unnatural, somewhat irregular clacking sound builds and fades with that. With a lot of fantasy you could say it’s the sound of a wheel bumping on road profile, but it doesn’t make sense because you should then also produce the sound yourself. You never do. You might call it shifting, but shifting 7 times to pass someone would be absurd. It doesn’t sound like anything bike-related. It’s not a sound that should be there and it’s way too prominent to ignore.
In general, more detailed sound control would be nice, but this anomaly has hung around long enough and should be a goner soon if you ask me.
19 posts were merged into an existing topic: Game Sounds messed up after update [January 2022]
I think this thread wants merging with this one; we’re reporting the same problems:
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