Not sure how to attached the results?
Frames Per Second
Use the lower chart to zoom in. Click and drag to set zoom start and end points chart then drag to pan.
FPSMax: 10Avg: 9Min: 499–FPSp1p95Avg:5507:52:05:10:15:20:25:30:35:40:45:50:5507:53:05
Your graphics profile (level of realism and detail) is Basic . The levels are Basic, Medium, High and Ultra. Integrated GPUs, iOS and Apple TV devices use a Basic profile. The Medium and High profiles use higher polygon count models, higher resolution textures, and more sophisticated shadow and lighting effects. The Ultra profile adds even higher polygon count models. Graphics profile is automatically set by the game engine according to the capabilities of your graphics processing unit (GPU). You can not set it yourself. You do not necessarily need to be running the Ultra or 4K resolutions to get the Ultra profile. An Nvidia GTX 960 or higher will get the Ultra profile at High (1080) resolution.
The highest resolution detected for this activity was 1080 full high definition (FHD), which is the same as full HD television. This is the middle setting. This is the number of pixels rendered in the vertical axis. It is independent of the resolution of your display. The options are 576 (standard definition - SD), 720 (high definition - HD), High (1080 - full high definition - FHD), Ultra (1440 - wide quad high definition - WQHD - 4x as many pixels as 720 HD), and 4K UHD (2160 - ultra high definition - 4x as many pixels as 1080 FHD). You can change the graphics resolution at any time in the game settings. However, a high end discrete GPU is necessary to unlock the 1440 Ultra and 4K resolution options.
1440 and 4K Ultra capable GPUs
Nvidia GeForce GTX 1650 Super