Sterzo steering is too slow now. I also liked my avatar automatically moving into the draft, miss that now.
I concur,⌠Sterzo steering so slow now. Can we have a slider for steering sensitivity?
Steering sensitivity is very very low with Sterzo. Also, âintersection controlsâ needs to come back!! Iâve been off course each ride since the updated (without wanting to be). I then have to teleport back to pace robot and start fresh at 1.0 robopacerâŚvery annoying!
I concur with this. And moreover, KICKR Bike is much slower than Zwift Play to steer.
Steering with all devices is extremely slow if you are around other riders, itâs intentional.
Steering with my Sterzo was indeed slow yesterdayâat the same time, it was a lot less âtwitchyâ as a result. It strikes me that, had it been that way from the start, Iâd find it to be normal and Iâd appreciate the improved control over finer steering. But the response time is absolutely slower, regardless of whether there were people around or not. That didnât change how it worked.
Perhaps theyâre trying to incentive Sterzo users to âupgradeâ to a Play
Thanks for the reports of this issue, everyone. We did some initial triage and are able to reproduce this slowed responsiveness. Iâve split your comments into a dedicated thread to track toward a resolution.
Now if your team can just triage the slow responsiveness of my legs
@GregRajkovic
I scanned through your server logs and noticed that a Sterzo was not paired in game (at least - not when you logged out) since 1.63 was released. Would you clarify if:
- you switched between KICKR Bike steering input and Sterzo mid-ride?
- If this is a long-standing discrepancy that you noticed prior to 1.63, and if so - how long has this noticeable to you?
- some other scenario where you can compare KICKR Bike steering vs Sterzo responsiveness?
Ok, many people are confirming the slowness, what about steering getting you off course? Why was the âintersectionâ control for steering Y/N taken away from us?
Those seem like two issuesâgoing off course, and being unable to use steering to choose. (Not that they arenât problems, just donât seem like the same problem)
I didnât try steering off course yesterday when I noticed the slow steering, canât confirm if the Sterzo was working that way or not. Stayed on course at least.
I donât have a Sterzo. If I hold the Steering button on my KICKR Bike, my bike moves at about half the rate on the screen as those I know who have Zwift Play. I canât âturnâ as fast; thatâs what Iâm trying to say. It has always been this way. I commented to @Steve_May about this who has KICKR Bike and Zwift Play and told me that the Zwift Play steers faster than the KICKR Bike.
This isnât a newly introduced thing - it has always been that way. I feel KICKR Bike should âsteerâ much faster than it does.
There are other things about KICKR Bike on Zwift which I have learned to tolerate over three years of owning one. Those include:
- ERG Mode on hills, the resistance âfeedbackâ increases on descents and decreases on climbs, it is âeasierâ to spin faster going up at the same power than down.
- Banded rides, it is hard to âpullâ at times unless I drop cadence, resistance keeps decreasing significantly unless I smash and start at the front and hold it.
- Every single time when I finish the DIRT Family Values Ride (50 Minutes; Tuesday 14:30 PDT) and then join the BanditZ Ride United (60 Minutes; Tuesday 15:30 PDT) even though âControllableâ stays connected and Steering is âONâ, steering and the power-up buttons are non-responsive on the KICKR Bike. Every single time. 100% reproducible and Iâm absolutely baffled why.
Thanks for the reply and considerations for improvements.
4 posts were split to a new topic: âIntersection Controlâ setting not visible [April 2023]
I noticed that the steering was really slow today. At least when I was in/around other riders. Seemed okay once I was out of the pack. Maybe Iâll try repack tomorrow and see.
Okay, I tried repack rush today.
IT TOTALLY SUCKED. Steering is definitely to slow. No way I could get across without hitting those friggin red tiles. Hopefully it will be fixed in the next update. @Todd_Tucker1 @shooj
You canât do it, just wait until the patch is out to fix the issue
UPDATE May 2
Progress toward a fix looking good. Should make it into the next game release.
UPDATE May 14
This issue has been resolved in Zwift game version 1.65. Everyone please update when phased rollout is available to your Zwifting device.