Steering is not fair

Did you demand they send you the contents too? :wink:

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My steering and braking shuts off when I enter a race. There is literally no advantage.

Haha, it didn’t finish my sentence,… open box sterzo elite smart

i have received a lot of unsolicited DMs in my time on zwift but one i’m always happy to see is “breakaway @ whatever km?”. for all the talking about how pack dynamics etc makes zwift races so predictable, a little elbow grease goes a long way. if the break doesnt stick, you met someone new anyway

edit: no opinion on steering other than to say it’s fine. i don’t use it, and it doesn’t make or break anything. i know of some ZGP guys who, i dont know if they use it during ZGP races or if it’s turned on in those at all to begin with, but they definitely don’t use it when they aren’t doing them

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Who said Zwift had to make steering or any aspect of racing fair? It isn’t fair and it was designed so it wasn’t fair to make sales,

What is fair about someone will win 90% of the races if they are 3.3 w/kg in CE, but at 3.4 w/kg you will get dropped?

The designer of CE didn’t care about fair. If something was fair, riders across ALL power level should have equal opportunity to win over time, not because of some random arbitrary line.

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And steering can account for 15 watts saving at 250 watts on a crit course. That is a huge amount of watts saving.

But this has to be paired with Sauce, because that gives you the draft number to see the upper limit of cutting corners while still in draft,

While you’re not wrong here, there is a difference between acceptable unfairness and unacceptable unfairness.

To be clear, with the Sterzo being widely available, I don’t think steering is a unacceptable unfairness. If someone won’t buy a Sterzo because they want the Play, but they can’t get the play, and then they claim that it’s unfair that others can steer when they can’t, that’s on them if they could still buy the Sterzo.

But if steering isn’t available to some because of shipping choices–if the Play was the only game in town, and only for N. America, that would be unacceptable unfairness.

That said, all sport has acceptable unfairness. To change your statement, if IRL racing was really fair, then ALL riders would have equal opportunity to win over time. But that’s clearly not the case. Same for any sport–everyone knows, and accepts, that not every athlete has the same chances of winning anything, not by a long shot. Much of that is genetic, much of it is opportunity, resources. But no sport is ‘fair’ in the way that you’ve defined, so I don’t see the point of using a definition of ‘fairness’ that is literally unattainable, both IRL and in Zwift. No system could make it true that “riders across ALL power level should have equal opportunity to win over time”.

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What are the chances that the ZwiftPlay would’ve been shipping globally had it not been wireless and stuffed with batteries I wonder…

Just another reason I’ll continue to say they should’ve made wired ones too…

I don’t think that’d make any difference.

Is there any evidence that the countries it’s not currently shipped to have a policy preventing it being shipped?

That would mean they also couldn’t have mobile phones, Bluetooth speakers etc…

In this day and age wired devices are classed as old technology.

The cost of shipping batteries is significant; especially across the globe, far more restrictions.

Zwift Click and Zwift Hub ship globally right? Unless Zwift was piggybacking off of Jetblack on their global shipping (possibility), and now Wahoo (highly likely).
But it’s definitely a possibility that the batter(ies) are a culprit here.

Just throwing the dice; personally not shipping them globally “just because” doesn’t seem like a ‘real’ answer.

You may say old class; but there’s definitely enough evidence that more folks want wired instead of wireless trainers! (myself included).
Wired devices very much still have their place.

(obviously however in the case of the play controllers; would likely only be capable on Mac/Windows devices, so a clear limitation that I understand)

While I also tend to prefer wired to wireless for several reasons, I feel you and I are in the minority, and I’m keen to see the evidence you see?

To be honest, I wanted a wired trainer 3 years ago but then I bought a Kickr Core which I connect via Bluetooth and I’ve never thought about wanting a wired trainer since. My priorities are mostly about reliability of connection and not wanting to charge or replace batteries.

I assumed the fact of existence should be enough proof that somebody wants it.

The growth of trainers into Wifi just as well.
My point being is, being limited to a single output connection type, which is already extremely well known for being in a frequency range used by billions of other devices around the world, is potentially putting yourself into a corner.

IMO, even if the two play controllers were wired together, and used a different battery type, say user-replaceable, we could be in a different place (or not! We’ll never know).

Personally I’m a big fan of Oculus/Meta’s VR controllers which just use my normal AA batteries; which I’ve been using rechargeable NiMH’s for over a decade now with zero flaws, from devices like camera flashes, to my toothbrush, to said Oculus VR controllers; and the batteries have held up great.

By wiring the two controllers together also limits frequency interference and connection counts (clearly), not to mention component count, which surely could’ve been a large cost saving measure.

Anyways, I’m just saying; I think there could’ve been better solutions in this space.

This is getting pretty far off topic however.

But I still disagree that steering doesn’t give an unfair advantage; it’s just “different.”
And it’s pretty clear on this thread that most folks who have tried it agree somewhere in that realm, that steering is definitely not “overpowered,” just… “different.”
There are for sure some very specific use cases where it can make or break an event (swinging outside and not letting someone draft), sure, but there’s no guarantee that that won’t be fixed.

As steering connected vs disconnected is still very … “not fixed”, as it were.

I found what that was about on my Zwift machine. I upgraded the internal Bluetooth and wifi card on that old Mac Pro to a much newer one but still connected to the original antennas for wifi and Bluetooth. WiFi is okay but Bluetooth that’s a problem, the original antenna is not that suitable.

When I used a newer (but slower) laptop I had no steering disconnect issues.

100% agree with the OP. People are free to disagree but it spoils the race when you get in a break and someone can draft you but you can’t draft them. If it’s about reality well in a road race anyone swerving about would get a mouthful of abuse so I assume zwift is ok with that ?

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It’s not reality. It’s a computer game. In computer games you need to learn to use all of the tools that the game designers have provided.

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Zwift forces people without steering to ride right through the middle of other riders. Steering doesn’t change that one bit. If riding in IRL dangerous ways makes you want to verbally abuse people, that’s happening, steering or not.

I’m sure someone will tell you “it’s a game”. And it doesn’t spoil a race overall, it probably enhances the race for those with steering.

I sort of get your annoyance. Maybe if the draft wasn’t so narrow so you can no longer steer to the edge of the road to stop others getting your draft.

But then the steering folk will complain about losing that advantage. You can’t please everyone.

If I’m not mistaken steering was usually disabled previously in races (when it was mostly folks with Kickr Bike).

appreciate the sentiment, but that’s my one small beef with steering. though it’s improved since release so i can’t really say it causes me any problems now

think about this way: if you’re two up off the front and one of you has steering and one doesn’t, and the guy with steering wants to be cute, or just isn’t switched on, both of you suffer for it. i’ll use an anecdote: there was a guy from a ZGP team in a B race i was in some months ago - anyone thinking about it, dont bother as he DNFed - who went up the road. knowing that everyone on that team is fit and knows their way around the game, i thought i’d bridge across and did so and gave a pull. when i sat up, he moved over to the left and tried to press on so i immediately went back to the group behind us who consisted of steering and non steering users and towed them onto his wheel myself out of sheer irritation

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Right, I referred to that above. Previously, in a two-rider break, only the person in back got to be a jerk. By not taking a pull if they didn’t want to. Some people would come through and take a pull. More would not. So now steering allows the person in front to be a jerk too. If they want to. Some will steer you out of their draft. More, I think, won’t.

my only beef with it - again, it’s not really much of a beef - is that if someone moves their avatar out to the left in that situation, you’re basically forced to respond by being a ■■■■■, like i did. really, the game should put you at least mostly onto his wheel automatically. half wheeling isn’t exactly winning anyone any friends IRL, but if you do that in the real world then at at least the message is clear and intentional

i think there are other benefits/drawbacks to steering that make it more or less balanced overall. having done a lot of TTTs recently, i’ve heard a few “move in and give me some draft” type of calls in discord so it’s not like the guys with it are always doing it intentionally either. but the end result can be just as irritating for both steering and non steering users regardless