Meetup riders travel far too fast in "keep everyone together" mode

Any riders who are part of a meetup with “keep everyone together” active travel unrealistically fast, especially on the descents and also to a large extent on the flat, though climbing seems less affected.

This is a problem even when there is only 1 rider actually riding in the meetup.

This has made Sprint segments, lap segments and some KOMs inaccessible to riders not in a meetup, and really messes up the feel of the game.

examples from strava…

Came here to report this exact issue and add a little more info.

Yesterday I arranged a “solo meetup” with "keep everyone together enabled and essentially, assuming a gradient of zero and power of 3.0+ w/kg, the rider gets a continuous speed boost of roughly 5 kph relative to a small group (with draft enabled) and around 6-8 kph compared to other solo riders!! Here is another strava example

You’ll note that the bug is even acknowledged in the discussion thread under the ride!

I didn’t have time to confirm whether or not the advantage is fixed or exponential relative to power, but the time I got for one Tick-Tock lap was almost identical to one I managed in a recent TT event…where I was averaging almost 150 watts higher!! Please investigate and fix this issue since there already appear to be a bunch of people knowingly exploiting it to obliterate legitimate KOM times earned in races, TTs, solo rides and group events, and once the times are uploaded, I very much doubt anybody will voluntarily flag or delete them!

1 Like

Wow I didn’t even know about this! Why would people create a meetup with themselves to cheat?? That’s messed up!!
Well I guess it’s just like when people make themselves lighter than they are to climb up the hills faster. You will always have cheaters.
But zwift should definitely work on the meetup so that you’re not able to ride with only yourself and have a draft boost if I understood that correctly.
That takes the fun out of Zwift.