I searched all topics and can’t believe this apparently hasn’t been requested yet, something I thought should be a (simple) game feature, already.
Here’s the logic:
When Zwift is randomising a PowerUp, if you don’t actually get one, you get “compensated” with XP points (+10, I believe). So why not make it so that: if you get one that you don’t want to or can’t use (or are simply greedy for XP), then you at least get awarded some XP when you send it to the bin? (you would have anyway if the randomiser did it)
My only thought against it is that people could in fact get greedy and never use power-ups and bank the XP but then make it a limit of, say, 5 “rejected” (now “converted”) power-ups per day or something?
Would love to hear people’s thoughts on this matter… and get those votes in!