Incremented game settings sliders

having a lower trainer means that gradients feel less steep so big gears feel easier, on the flat trainer difficulty has no impact so big gears feel as they should and you won’t spin out.
trainer difficulty gives an unrealistic range of gears a case of having your cake and eating it.
you get the easy gears up hill and the big gears for the flats.

It also requires fewer gear changes which can effect how efficiently you’re able to put power down.

I have no real opinion on whether races should or shouldn’t require a certain trainer difficulty though - just pointing out how trainer difficulty isn’t the same as just swapping gearing.

spoken like a guy who hasn’t spent a good 45 seconds to a minute getting the correct pixel on the slider so that his tron has the perfect purple/blue balance so it’s not pink/blue, but blue/pink, and yes, i assure you that there is a difference

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I didn’t say that TD is the same as physical gearing. I was pointing out that even with TD at 100%, there will likely be large differences between the setups of different riders due to them having different physical gearing. So I don’t see what the benefit would be in fixing TD at 100%.

Clearly not if you’d think it’s primarily about gearing. Virtual shifting doesn’t even mean anything when you’re talking about TD.

I wasn’t talking about virtual shifting. It would help if you would explain your point, rather than taking a “you don’t understand but I’m not going to explain” type of line.

You think TD is primarily about physical gearing. It is not. Enforcing 100 TD isn’t some mean unfair thing to people who are running an 11-23.

from what i understand you can change that at the firmware level. in fact, you can probably change it at the hardware level by just taking the magnets that do that out of the physical trainer

in short: just let me use low td without doing dumb crap like that

Agree!

And the trainer makes some difference too. At high climbing %s and low speeds, some trainers cant “brake” enought. In other worlds: even at 100% TD the trainer can´t simulate the real % of the climb.

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a Guy with a 48/35 and 10/36 cassette (like a lot off new SRAM groups) and a NEO 2T, and a guy with a 52/36 and 11/28 and a NEO 2T, both with 100% TD won´t have the same options to choose “high” cadence during a super hard climb.

Im all for 100% TD enforced racing* Only because I can change my gearing on the fly mid ride.

But seriously, as others have pointed out, 100%TD difficulty is different to many people due to trainer\rider weight etc
Its not like its a change that levels the field for everyone, it simply cant happen.

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All these people that are in the camp, that TD needs to be set at 100%, or it isn’t real. Are pretty narrow minded in my opinion.

  • We all have different bikes, trainers, gearing etc.
  • We range in age between 16 and 76. 80-300lbs. Some of us are capable of sustaining 1.5 w/kg, others 4 w/kg, for an extended amount of time.
    I ride on Zwift to get some exercise, competition, socialize a bit. I just want to play the game. All I’m asking for is marks on the sliders, so I can replicate where the slider was when I switch rides. Could be td for a different terrain… Different color of Tron for a different group, or team. (Bike definitely needs to match my kit)
    If I want it to feel like real life. I will go outside and ride. IRL

this topic was started as it went off topic of the thread it was originally posted in and now it has gone way off topic from that (i admit i am also to blame!)