" … very BLE friendly …" as long as it’s not Windows 10.
To be fair, I’m not convinced that Zwift’s BLE / Windows issues is a hardware incompatibility issue at all, but rather issues within their software architecture, and maybe this should be considered a “failure to address” the needs of Windows 10 users who are invested in owning equipment supporting standard BLE/Bluetooth protocols.
I hope Zwift will accept such criticisms as areas for improvement over quality and providing a unified experience and a robust software enviroment.
I truly hope Zwift is continuing to work with Microsoft corporation and BLE device manufactures as well as indoor trainer manufactures to bring the same level of BLE quality to their product on the Windows platform as they have done for OS X, iOS and Android. Rather than insisting user’s buy additional hardware or devices that Zwift chooses to support, such as dongles and devices or even entire new computer systems, I feel like the Zwift mobile app is side-stepping the real issue and the Windows platform is treated like a second class citizen. It only brings frustrations to user’s when they have to buy more gear just for making “that one app” work. And I cannot justify a recurring subscription fee on a piece of software that can’t even recognize standardized Bluetooth/BLE on the Windows system that I already own.
Maybe Zwift should reach out to the companies who make the BLE trainers and request an API or manufacture specific drivers that would allow Zwift developers as well as other third party software vendors to access and control these smart trainers.