Zwift Velodrome

Steady Tom. We don’t need another hero!

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Potentially with the new hardware offerings you can come up with a virtual cassette that gives you virtual fixed gearing (selectable ratios for different rollouts) and no freewheeling.

Then you can have the “braking” that we do on the track by putting resistance to the pedals carefully.

Zwift play takes care of steering needs.

But I don’t now how you detect if rider stops pedalling and give them appropriate penalties.

I’m not getting how the virtual cassette can give you a fixie. It’s still mounted on a freehub. Singlespeed, sure. But I’m not getting the fixie part.

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You need a whole different drive without a freehub, obviously I wasn’t thinking of the existing hardware offers but something new that could potentially do the job of both options.

It’s cool, I just wasn’t sure if it was already able to work some way that I hadn’t known about/thought about. (There’s a lot I don’t know about or think about :slight_smile: )

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Looks like something is coming…Eric Min testride this morning

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Did Zwift just hint at “Car Park Velodrome”? (Feb 26 2024)
Looks like Neokyo-style parking lot race.
Who needs a velodrome?

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Definitely one of those things that will never be published. Like, for example, Gravel Mountain.
A velodrome, in my opinion, only makes sense if there are finally sensible racing formats where teams can compete against each other.

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I may be wrong but I thought that Gravel Mountain was just done as a test so that Zwift’s designers could try out a new way of creating scenery?

I’m just curious. Would it require steering to ride on it. Not that it’s big problem but I just don’t have one and would need to buy one.

None of us know what it may or may not require and there could still be a way to go before we get a velodrome, so anything could happen between now and then - with or without steering.

I have a gut feeling that things are in the very early stages and that we’re so far away from getting a velodrome that Zwift doesn’t even want us to discuss it and get excited about it.

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Eric wouldnt accidentally let the image slip out if they didnt want to talk about it. This has fully been put out to stem the slow migration of users to IV as it starts to grow.

The image showed release 1.61 so quite zoon in all likelihood.

The bigger news will be if they actually get points racing working natively, failing that, its 500m of circular track for Sprint or TT races with multiple finishing results. Points racing natively will be the thing that provides the most benefit to the race community.

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I think its more likely he is using a very early alpa version of 1.61 with the velodrome in it rather than assuming 1.61 comes with the velodrome, I could be wrong though

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Where did you get this 1.61?

The original screenshot

Lots of features are in the game for 10+ releases, just not enabled server side for people other than ZHQ employees. Player highlight has been in game for ~6 months.

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he went back into his Strava activity and deleted the screenshot when he realized it was public… not sure he really meant to leak it?

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I don’t think was an intentional leak. If it was intentional, then I’d have expected it to be in places like ZwiftInsider, but so far I’ve only seen it covered by Cycling Weekly, which has written a story about it, linking to the (now-deleted) thread on this forum which was called “There might be a velodrome hidden somewhere in Watopia”, and using the Eric Min quote which was in that thread:

"The map appears nestled in Watopia, and is titled ‘Velodrome 500m’, implying it is twice the size of a standard 250m Olympic track. "

Looking at the screenshot, it appears to be where the running track is.
How long is the Zwift running track? Is that also 500m?