And see this as constructive, but your best attempts are pathetic at best. Let’s use just one simple easily verifiable example:
We all know what it is like to draft somebody IRL. It’s pretty nice when you need it and it is a real thing but there are two things that have never EVER happened to me:
a) Going up an incline of >7% at a speed of <20Km/h producing ~0.5W/kg more than the rider in front who you are rapidly reeling in and then as you get behind them…boom we first need to sticky draft for a bid before we slowly creep out of the ‘draft’.I mean really, tell me with a straight face that this is a real thing!
b) Doing >30Km/h on a flat at the front of a group pushing ~3w/kg catching a small group where the front is doing ~2w/kg. Rapid catch and then…boom we get stuck behind a rider doing 2.1w/kg while those behind you leave you for dead and you need to produce >4w/kg just to break free of the sticky draft to catch up again.
Oh and then I won’t go into detail of how a rider 30sec behind on a >7% decline producing 1w/kg start reeling you in if you sit at 2.5w/kg but as soon as you stop peddling the gaps starts opening up i.e. riding at 2.5w/kg actually slows you down compared to coasting.
Just level the playing field and leave all these stupid attempts to prove that you understand the science behind what happens out there in the real world. I might not understand the math behind all of this and I could not care less I just know that it does not emulate anything in the real world. Spend your brainpower on fixing the GUI experience and bring it into the current century. We all know you had to rush your product to market so your MVP is crap but that was years ago, it’s time to start fixing the mess you created way back.