In Sacre Bleu, the Dos d’Âne Sprint near the end of the route doesn’t seem to exist at all on the mini map. Now that I have done nearly all the new France routes, it seems clear that every single segment marker needs to be reviewed because so many are wrong or missing
Been a subscriber since year one mate
Rushed release to get it out before this weekend
There’s a bug that I noticed where this behaviour is inconsistent with the other climbs.
I have Leaderboard set to “Always” and didn’t see Sector Stats, I saw the leaderboard for the rest of France. Switching leaderboard back to “Auto” displayed Sector Stats.
Yeah, and on the same route for instance one Aqueduc QOM blob is on the flat road and another halfway up the climb. I wonder what kind of a random number generator created these…
Mike, Mike, Mike…tsk, tsk ,tsk.
Hagis is not a type of bread! There are no oysters in Richmond.
You should have said ‘Rice balls’ in Makuri if you wanted to be snarky.
My bad, didn’t know this was a pro-gluten thread
I think I noticed that, at least some of the sprint starts, had improved marking by having a green line across the pavement.
That’s nice but still won’t be visible in groups.
Why not put a tall roadside banner with the sprint distance on it?
There are roadside banners all over France.
How about putting in ones with actual meaningful information.
Painting the road demonstrates that ZHQ acknowledges the previous low roadside markers were inadequate.
It looks like the sprint starts have not changed
I mistook a patch of moss in the road as an improvement!
Pocket Flair on the segment replays are super glitchy. I get this weird wing pattern on the replay itself every time, regardless of segment and PR vs previous attempt.
When you have Scotty in the pocket of a holorider his ears artifact horribly.
Android, Galaxy Tab 9+, latest game version
3 musketeers, but likely all
Known problem that is fixed in 1.88.
The final segment of mt ventoux never saves your times. All 9 others work fine.