Game Update v 1.81 [January 2025]

Hello Zwifters!

Phased rollout of Zwift game version 1.81 has begun to Windows / macOS / Android devices.
Phased rollout to iOS / tvOS devices will begin tomorrow.

All Platforms

  • Route time estimates in route selection screens are now personalized. See this thread for more details.
  • Badges are now available for seven previously event-only routes and are now available to free ride: The Magnificent 8 (Watopia), NYC KOM After Party (New York), Queen’s Highway After Party (Yorkshire), Petite Douleur (France), Outer Scotland (Scotland), London Flat (London), Shisa Shakedown (Makuri Islands).
  • Improved the aerodynamic performance of the Shimano C40, C50, and C60 wheelsets.
  • Fixed an issue that could cause the Screen Shake Effect setting to not persist between sessions.
  • Fixed an issue that could cause the Weekly Time Goal banner to not appear on some platforms.
  • Fixed an issue that could cause the lap counter to overlap with the event route progress bar in some languages.
  • Fixed an issue where Zwift Play and Zwift Click could inherit an unsupported shifting style when Zwift Ride was used previously.
  • Fixed unexpected bumps in the roadway that could occur in certain locations in Watopia.
  • Fixed an invisible section of road surface on the Rooftop Rendezvous route in Makuri Islands.

Mac

  • Fixed an issue that could cause the Weekly Time Goal banner to appear prematurely.
  • Fixed an issue that could cause the number of event participants to not be shown on the main home screen banner.

Windows

  • Fixed a crash that could occur on launch.
  • Fixed an issue that could cause the number of event participants to not be shown on the main home screen banner.

Android

  • A warning message is now shown if your device has insufficient storage space to run Zwift.
  • Fixed an issue that could cause Zwift to appear to be temporarily stuck on the loading screen after an update.

iOS, Apple TV

  • Fixed an issue that could cause a crash after logging in.

Update January 8
Windows - v1.81.2

  • Fixed an issue that could cause Zwift to freeze on some devices.

UPDATE January 9

  • Phased rollout continues today.

UPDATE January 10

  • Phased rollout is complete to all OS platforms.

UPDATE January 13
macOS - version 1.81.2

  • Fixed an issue that could cause Zwift to freeze on some devices.

UPDATE January 14

  • Phased rollout is complete to all OS platforms.

Do you have questions or issues to report? Let us know below.

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Zwift Insider notes on this release: Zwift Update Version 1.81 (137932) Released | Zwift Insider

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Fixed group dynamics/steering bug?

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That’s not part of the game release. They make those adjustments at will, switch between different versions of auto-steering or pack dynamics, apply them differently to worlds, event types, specific events.

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What made you think you had been flagged? Your previous post sounded like you may have a faulty trainer, so if that’s still happening, the problem is not that you were flagged by other riders. Of course if you are showing unrealistic power numbers that also makes it more likely that you will be flagged. Perhaps you should continue the conversation back on that topic you started and post some details about your equipment so you can get feedback.

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Is there any preview on new major features to be expected? Like the „this season on Zwift“?

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Is there any update on the bug that causes crashes mid-ride on computers with AMD graphics cards, or is this still in the pipeline?

Thank you!
Alex

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There is no fix for that issue yet, but here’s the latest update:

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I discover a strange software problem.
The blue Y botton can cause game end in workout , so you end the workout as if you have reach the finish line. Wich you haven’t, and you just ride in normal mode after, not workout.
The blue Y botton must be pressed down in some sec. på cauce these error.

Well still a problem my last ride crashed 27 km in.

Hey @Ove_Pedersen_Vorm the Y button is used to skip a block in the workout. But you have to leave it pressed for this to happen, if you do this for all your blocks then your workout will end. You can see the mappings here: Using Your Zwift Play

Is this what is happening, or are you seeing something else?

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That’s what I meant by “no fix yet”

It’s recommended to use some other device to run the game until they fix it

Hi John.
That’s exactly what happens.

My mistake not knowing, can se it in setup in game.

Sorry, and thanks for lightning fast support.

Best regards

Ove

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Windows users please note there patch version 1.81.2 is in phased release.

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Today we released a Windows-specific update, game version 1.81.2, which we believe will address these issues - please give it a try when available on your device, and if you observe any additional issues after updating, please post in this thread: Freezing/Crashing on AMD integrated GPUs [November 2024] - #175

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I’m still on 1.80 and have a personalized route duration

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If you go to the linked post you’ll see that it’s available in 1.80

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@John_Zwift to add to this, I think it might be helpful if there was a ‘loading’/countdown on-screen notification for this, similar to what happens when holding the X for the Ride On bomb. I accidentally skipped a workout block recently because I wasn’t fully engaged with the Play controllers (they are under my sweat towel). Of course, it couldn’t look too similar to the Ride On bomb countdown, or people might get the two confused. Maybe some ‘Skip Workout Block?’ text, with a horizontal ‘loading’ graphic, like Windows.

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Well done on 1.81.2 and getting the AMD issue sorted and thank you for the email sent out specifically addressing this issue. Kudos to the Zwift team, appreciate that’s been a complicated issue.

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