1.100 and earlier a pace partner ride would be titled “Pacer Group Ride: Volcano Flat in Watopia with Yumi” or such. 1.101 I’m getting “Tempus Fugit in Watopia” for a Yumi ride (launched from the pace partner card), there’s a few instances I noticed today.
From what I’ve seen it’s just confusion about how they are supposed to work. Different people go up them at different speed, clearly higher w/kg can be slower than lower w/kg.
Some clarity about what the elevators do would fix it - do they add some set number of watts while you’re on them?
Then you just have to deal with any people who might disagree with the design choice.
Is it only visible to the user who is leveling up? That’s my take on it. Seems like it would be so infrequent that even if someone absolutely hates it, they’ll hardly see it.
Question is, what happens when someone who’s level 100 levels up? Is it ^100? No animation?
It doesn’t matter how I approach the escalator (and I’ve tried every method suggested on these forums and in game), I lose touch with any group I start them with. And it’s not just the transition at the top. Before even getting to the top, I’m drifting back. I’ve gone up with people putting out nothing while I push 3-4W/kg and still lost ground.
From the comments on the forums, heavy riders, like me, are punished by this gimmick. It clearly doesn’t work equally for everyone. Should’ve just made them to be more like the London Underground ramps - shorter, not as steep, and without the gimmick.
The video supplied in this link possibly demonstrates what quite a few are writing about in the thread and also on Facebook - getting thrown out of the pack whilst still putting down similar , if not more, power to those around them.
Around 11 minutes 30 seconds and 25:30 video time not game time for the two examples.