Hello Zwifters!
Zwift Game version 1.40.0 has begun rolling out today. This phased release will take place over a couple of days. Similar to last game release, we are continuing to test out a phased rollout approach in order to offer the best member experience.
- Updated ride RoboPacers with a new look.
- Updated the HoloReplay icon to no longer use the same icon as RoboPacers.
Bug Fixes
- Adjusted estimated duration for La Reine to bring it in line with other routes.
- Joining a RoboPacer or another Zwifter is more reliable.
- Fixed an issue causing misrouting when riding the Big Foot Hills, Downtown Titans, Zwift Gran Fondo 2022 or Eastern Eight routes.
- Fixed a crash during launch when running on Windows N Edition.
- Fixed a crash on Android when signing in for the second time after saving or discarding a ride.
- Fixed a crash that could occur when scrolling through race results.
- Fixed an issue preventing calibration of the Sterzo steering device.
- Fixed an issue with the Zwift Hub not properly setting “free ride” blocks from ERG mode to SIM mode in workouts.
- Fixed an issue that was causing the Zwifters Nearby list to scroll unexpectedly while viewing other Zwifters and made the Ride On button inaccessible.
- Fixed an issue where Kickr Bike steering could not be disabled.
- Fixed an issue with Tacx trainers not properly applying correct road feel for tarmac and cobbles.
- Fixed an issue where additional cobblestone sections were appearing in France.
- Fixed issue where running kit changed colors mid-session.
- Fixed an issue where some effects like dust and rain were glowing.
- Fixed an issue where menu buttons would be unresponsive if the Action Bar was visible.
- Fixed the interaction for ignoring screenshots when ending an activity.
- Fixed an issue where some Notable Moment screenshots were blurry.
Any questions about this release? Ask here!
UPDATE: May 18
Rollout continues today with more Windows, Mac, iOS, tvOS, and Android devices able to update to 1.40.
UPDATE May 19
Rollout to all devices across all OS platforms has commenced.
For iOS and Android - allow time for the release to propagate to Apple and Google servers worldwide.