Hi folks, we’re going to keep sharing incremental updates along the way given the importance of this issue, but note that as a result, not all updates will be consequential. (If these incremental updates aren’t useful, please let me know.)
We’re still actively investigating the issue and have been able to intermittently reproduce the issue internally on some of our test devices with integrated AMD GPUs, which is helpful progress for our investigation. We’re currently in early testing of some potential fixes for the issue and we’ll share back on how those tests turn out as soon as possible.