Something like this perhaps?
What I also suspect is that you encounter something called rubberbanding effect. That’s when the game engine hops through the 60fps mark back and forth and therefore creating this effect of constant zooming in/out.
Something like this perhaps?
What I also suspect is that you encounter something called rubberbanding effect. That’s when the game engine hops through the 60fps mark back and forth and therefore creating this effect of constant zooming in/out.