Game Update v1.76 [October 2024]

Hello Zwifters!
Phased rollout of game version 1.76.0 has begun on Windows / macOS / Android.
Phased rollout to iOS and tvOS begins tomorrow.

All Platforms

  • Zwifters have a new cycling badge to collect! The Richmond Loop Around route in Richmond is now available for all Zwifters and grants a badge upon completion.
  • For Zwifters using virtual shifting with the sequential gearing scheme, the default starting gear was changed from gear 12 to gear 8 to provide an easier starting point.
  • In Makuri Islands, support columns that were holding up a building above a portion of roadway were removed so Zwifters no longer collide with them. Don’t worry, they weren’t load bearing!
  • Fixed an issue that caused the spindown calibration within Zwift to fail.
  • Fixed an issue that could potentially cause the “FTP Change Detected” notification to appear when the new FTP matched the previous FTP.
  • Fixed an issue that could potentially cause a slight delay when using virtual shifting.

UPDATE October 16
Phased rollout to Windows / macOS / Android continues.
Phased rollout to iOS / tvOS has begun.

UPDATE October 17
Phased rollout of v 1.76.0 to all OS platforms is complete.

Do you have questions or issues to report? Let us know below!

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This is an issue in the jungle in Watopia, if you weren’t aware.

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Add Richmond to that as well.

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Not sure I like the new default starting virtual gear. 12 for me is probably about right, and if it comes out of ERG mode during workouts to free ride sections (like in this year’s Zwift Academy) starting in 8, you have to wait a few seconds (at least with my Kickr Core) for the resistance to ramp back up when selecting an appropriate gear. Would it be possible to allow a setting for user preference what virtual gear we would like to start out in instead?

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After teleporting, the log is flooded with messages like

INFO LEVEL: [Route] OutgoingPlayerStateComponent.cpp Sending a route hash of 0 even though we are on a route: Triple Flat Loops

1 Like

Thanks for raising this; it will be corrected in the next game update.

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Can you please give us the option to disable the climb elevation display? I appreciate the Garmin climb-pro-like display but on my Garmin I can turn it off.

Especially when I’m doing a low-effort casual ride. I just don’t need the display (or me vs. others comparison) and want to enjoy the scenery your graphics people have created.

9 Likes

This has been asked for a lot, and Zwift have said that it’s coming.

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Hello everyone,

Phased rollout of 1.76 continues.

This seems to happen on meetups as well.

Phased rollout is complete. Please update at your earliest convenience.

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Shouldn’t that be Oct 17th?

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2 posts were merged into an existing topic: “Free ride” sections of workouts don’t disengage ERG mode on Wattbike Atom

Trouble with starting zwift on IOS couldn’t reach update server from NL. What’s going on?

Is there any way of doing a better solution for this? Perhaps an option of a dropdown or range in the setting, make the default 8 but allow people to chose there own if the want. I use virtual shifting and use gear 16 as my baseline, it was annoying having to go up to 16 from 12. Going from 8 to 16 is a bit stupid when something else could of been implemented.

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P[quote=“Michael, post:3, topic:635849, full:true, username:calfzilla”]

This is an issue in the jungle in Watopia, if you weren’t aware.
[/quote]

Ploughed through those a few times even with steering😆

@calfzilla @Elle
We’re aware. The Jungle issue will be fixed in the next release.

Richmond will be fixed in a later release @Gordon_Rhino-Racing.

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thanks can you fix the drone camera while you are at it :wink:

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Rather than starting us even lower on the sequential shifting default, can we not simply select our own default starting gear in the settings? 12 already felt far too low for a low, slow, grinding rider, like myself, who normally settles in at 18 on flats. 8 is going to be wild spinning while desperately shifting up to feel somewhat normal.

3 Likes