Cycling Level 100, XP, Drops, and Streaks [December 2023]

The difference was actually 7% and not the 17% you imagine.In any case, the difference was recently reduced to almost equal vaule by distance.

Given that the cycling world - and the world in general - functions in kilometers, getting Americans to use kilometers is not a bad thing.

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Nice updates. Would love to see more single track, off road courses for mountain bikes. As far as I am aware, there is only one. The quick punching climbs and twists, especially with “steering”, make for a fun challenge to mix things up. Really gets the heart rate going too!

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I would have assumed Buffalo Bike and heaviest disc wheels, full send!

How does the level/XP scaling work for where we are in a level right now? Say I’m at level 49 + 5%, which would be 481,000XP. Obviously I’m not still at 481k XP which would be level 90. Am I still at 49 + 5%, 49 + 1000XP, or something else?

Why is accelerated leveling only for those at level 60 instead of everyone? Don’t really see a point in accelerating higher levels when the steps between levels are so small now.

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I just read the Zwift Insider article about levels and drops. Everyone might want to check what’s available at your current level in the drop shop vs. when it will be available after the update. There are some significant changes in some bike frames… The Cannondale EVO goes from level 9 to level 29 and about 3X the drops to buy for example…

This article might help ya understand it all, Michael: Level 100! Zwift Revamps Levels, Reorganizes Drop Shop | Zwift Insider

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Hi, so before the update that added 10 more levels (50 to 60), riders that achieved level 50 way before the 10 added levels were rolled out got the accelerated XP points with each mile/km to get them up to speed on the new level curve. I see that will also happen with this new release of 100 levels. I’ve been at 60 for nearly a year and see that XPs will be at 3x per mile/km … great.

My question is, with continued, dedicated miles each day (after the XPs x3 factor ends for me), will advancing from one level to the next take as long in a 100 level universe as it did in a 60 level one? Or will level progress be faster?

Update: as I posted this, the link added just above this post included a line about my question:

  • Easier Level Progression: less XP is now required to achieve each level.

I was told there would be no math …

:rofl:

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Doesn’t answer either of my questions that I see.

Add the XP to the top right of the main menu ?
It can keep the Drops & Level numbers company :slight_smile:

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Michael, I’m not sure if this helps (or if correct), but I think the XP acceleration is to fairly promote riders that have already topped out at level 60. These folks have been riding with no chance at leveling up as there wasn’t a level higher. So they keep racking up XPs with no benefit.

With the 40 new levels being added this week, I think Zwift is making it fair for long-time level 60 people to get up to the proper level faster because they were languishing at 60 without level progression. After the x2 or x3 feature gets them to their proper new level faster, then the x2 or x3 benefit (with each mile) would end.

This is what I discovered when they went from 50 to 60 levels. I was at 50 for a while, then they added 10 more, then I got x2 for a couple of weeks, then it ended and I accumulated XPs at the standard rate per mile/km.

Hope this helps.

Answers them both. The “Accelerated Leveling” section explains how it works in detail, for all Zwifters.

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For preserving your current progress, we are first looking at your current level and your current percentage of the way towards the next level. We then look at the new level curve table and determine how much XP would be necessary for a brand new player to achieve that same level and percent of the way towards the next level and take the difference of that amount of XP and the current XP you have. This value then is the basis for XP Discounts being applied to how much XP is required to earn your subsequent levels.

This system applies for all current Zwifters, not just those currently at level 60.

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Very straightforward leveling update.

Meme gif. The "math lady" meme: A closeup of a blonde woman looking around suspiciously as math equations appear in front of her.

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It’s not easy to wrap your head around the details of how it works… but at the same time, you have to ask… is there a simpler way Zwift could have done it, while still giving riders the satisfaction of working through levels, and taking advantage of any “banked” XP? I’m not sure there’s a simpler way.

On the plus side… all you have to do is ride. The system works, and tells you what you need to level up. So that part is quite simple.

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Why do people always need to know how the sausage is made?

Is the orange XP bar moving again for you after level 60… great! Here is how much XP you need to get to level 61… great! What else do you really need to know?

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Yeah I glazed over trying to think about the leveling system. I’m glad it’s not my job to understand or communicate it. Just ride and let it happen.

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50,000 drops each time you cycle through level 100? That doesn’t seem very motivating, since a level 100 cyclist will already have purchased all the good stuff in the drop shop.

I think you really need to add some consumables.

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think of it like cycling along rubber band that is being stretched out while you ride along.

the point you’re aiming for is still the same it is just getting stretched further from you but you’re also dragged along a bit by the stretch.