Spent a few days setting up the Zwift running app via the superfast and super over qualified PC. I output the video to a 40 inch 1080p TV. This all sits about two feet from the front of my treadmill, sweat is keeping me from bringing it in closer, but it is big enough where its at.
Finally we setup zwift to run at 1080p and I decided that the audio would be fine in stereo coming from the TV. In fact I keep it turned down to keep the noises from overriding my music. Oh and I also setup the Zwift companion on my phone and had a phone holder that allowed me to place it to my immediate left. Quite the setup, I suppose a photo should follow.
My analysis of this setup in comparison to using my phone. There is an improved experience as far as the size of the text graphics and sound quality coming from the tv. The world graphics did improve, but given the quality of the PC I was expecting a bit more in detail.
Now dont get me wrong, if I were to complete a survey, I would insist that the resources for Zwift be focused on gameplay and less on the graphics. However there is a lot of room for improvement for the light management and movement of the interactive world.
I’m keeping the pc setup, but if you are looking at getting one for your zwift setup, you don’t need a lot of pc for the graphics.
The best news is that I am enjoying running on zwift, unlike some of the games that were so focused on realism that they forgot about the point of having creative ways of making the experience entertaining.