There’s been an open question if Zwift is testing new pack dynamics - we are! We’ve been hard at work on recoding how the game calculates relative rider positioning. In some events since early February, Experienced Zwifters may have noticed changes in the way your avatar moves around other avatars.
In Bike group events with new pack dynamics enabled - it affects the shape of the blob, and avatars don’t pass straight through each other like ghosts. They move around each other a little more realistically most of the time. You’ll see it happen still - it’s not perfect yet.
Are the new pack dynamics enabled full time, everywhere?
No, not yet. We are still in development and testing this in selected events.
When can I ride an event with the new Pack Dynamics enabled?
All of the make-up stages of Tour de Zwift will have this enabled.
Make up week runs from February 13 - 20, and there’s a stage every 15 minutes, around the clock. See zwift.com/events webpage, or your Companion app and filter the Tour de Zwift events.
Besides these specific events, what else do I need to try it?
The best experience should happen with the latest game version. Please make sure you’ve updated to the latest build, especially on Android, iOS and Apple TV, which do not auto-update unless you specifically enable it.
What else are you noticing besides the avatars moving around each other? Please let us know!
Please include in your comments:
- Did you manually update to the latest game version?
- Which OS platform you’re using to run the game
- If using a mobile device: the brand / specific model you’re using
- If you took any screenshots of what you’re seeing - please add them to your response.