Racing Score enabled in Zwift Labs events [July 2024]

You don’t need to do it per pen and fill out 5 or 10 pens. You can just make it 2 pen if the field is small.

And if it gets busy, like when you have 500 riders, make it 10-20 pens.

Hiya guys,
Has anyone worked out how to see your change in ZRS? I raced the 11:10 today and it says my score went down (not surprising lol i am a Good C/baby B but damn! 641?) but not by how much? I think it is the same, is that possible?

your floor @Mick_F you can’t below that.

ahhh ok … well that makes me sad lol. Cheers for the answer matey

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The Results show only movement from finishing results and not by any movement of seed Score.

For me yesterday after i finished the race it showed 375 up from 368. And after 10mins of cool down i saved the ride it jumped to 410 after improving my CP30s

here is how my 1st race with Score turn out. Tie my 90 day ftp. -+% @S_A_ccc

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lmao. it just seemed like the right time to move up, for no particular reason

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Or, have Zwift go back to the pack dynamics that made breakaways possible.

Is there any reason why pack dynamics has to be the same for racing and group rides?

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I’d be so happy to see the pack dynamics revert to 4.1 or whatever it was that allowed breakaways to work. The pack speed being so much faster than individual speed makes it very hard to balance any system. Yes, there was apparently some bug in it that made it harder for light riders to move up. But solve that issue rather than throw the concept out.
And a big help would be to remove the w/kg display of other riders. So many people think that equal w/kg should mean equal speed when it’s not the case at all.

I don’t think the dynamics need to be different between group rides, free rides, and races. In 4.1 breakaways were possible, but they didn’t spontaneously happen. You still needed to put some work in to stretch and snap the pack. Groups still stayed together very easily if the people in the group all wanted to stay together.

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Time to clear the calendar of the empty ZHQ events that don’t meet ZHQ’s standards for existing. Since James Bailey doesn’t participate here, @shooj can you talk to him about deleting the zombie races?

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It wasn’t that it was hard for light riders to move up, it was literally impossible to hang on to a surging group if you were at the back.

I think things are in a good place (as do most, including the ZHQ people) right now. In a race today I was solo in no-man’s land with a group behind and by working harder than them I was able to increase that gap, and not let the gap between me and the group ahead get any bigger.

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It was more like IRL racing…you can’t move up without putting in the effort.
You also had to put in a surge to move up.

Now with a group of 40+ riders you can’t get a breakaway because the Group at 3Wkg will do +40km/h and solo rider needs +4Wkg or +300W.

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I witnessed it myself, when it was strung out you were not allowed to move over to another wheel that was a little further up unless you were able to overcome full draft power of your current wheel, so everyone doing just a little more work to try to move up ended up putting in more work than up front and still not moving.

I know all about it…you can see many races on my YT Channel with testing from Test 1 to Release. You also have a Sauce Window showing 1st 6 riders and what there power output W , Wkg and Draft

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yea, with steering you can choose to break from the wheel, which I strongly suspect made you immune to the problem

Yeah maybe, but we are now in a worse situation than before…because in a small group passing the 1st rider that is not drafting is hard and is slowing the small group even more than before.

In a big group moving from the back to the front is easy and because your speed is higher there is nothing slowing you when you hit the 1st row. This is why big groups are to fast.

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Is there a minimum number of finishing racers required from a pen in Racing Score races, in order to get post-race score changes solely on finishing position?

Is there something to deal with hitting the upper end of your score pen and plateauing there? In both CE and vELO once you get dominating in your field there’s not much to push you up to the next group. Only through some mass start races and going against higher-cat people is there enough to push performance.

Dynamic pen score limits would deal with that to a large extent but I’m expecting pretty static limits once this is done given the history of Zwift.

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Shouldn’t this just happen? The FAQ says:

A higher finish against stronger competitors in races will increase your score more significantly.

Conversely, lower placements or less strategic engagement in races will result in smaller gains or even reductions in your score.

My interpretation of that would be that if you’re at the top of your zone, say 575, winning or placing well in a race would likely get you at least 1 point, pushing you up into the next range. Unless of course you try to game the system by deliberately doing badly in a race, I suppose.

The pens in Zwift Companion for a Zwift Labs race look like this:

400-575
225-400
0-225

i.e. the upper range in one category is the same as the lower range in the next. Does this mean someone on 225 points can race in the lower category?

Should they be more like:

400-574
225-399
0-224

or

401-575
226-400
0-255

etc?