Michael, I’m not fully up to speed on what is out there amongst all the Pack Dynamics threads but the one below David put out in January and I think it covers a couple of the areas you have recently been questioning ( apologies if I am way behind the latest info)
Main Points:
Hey racing community!
We are back for another round of tests for Pack Dynamics 4.
I would like to outline in broad terms what has changed since the last version and what to expect coming into the next round of test events.
- The concept remains the same - reducing the free forward motion inside the packs in order to reduce excessive speeds. Moving up in the pack should feel different (harder?).
- With this version there was a change in logic in terms of how auto-braking works. It’s now more focused in the transition from medium to low draft whenever the Zwifter reduces power and is overtaking someone. This doesn’t mean it will happen only in the front (or near the front) of a pack, but mostly.
- The previous system (auto-braking in high draft situations) is also still at work, but much less aggressive and mostly used for certain scenarios like when someone sprints at the back of a pack and then stops pedalling but still overtakes the whole pack or close to that (just a possible example).