One question I have; in the previous iteration I believe there was a rule that autobraking would never be applied on an incline above 1-2%. Is that rule still present, or is the draft% tied to gradient?
No, that was I believe some wrong information. There is no explicit rule that disables auto-braking on inclines. However it is almost impossible to have an amount of draft savings percentage on inclines above 2% that reach the necessary threshold.
I jumped in the pen as I was a bit busy and watched for a while on the Rhino PD4 Group ride test. It looks nearly as bad as last time we tested it with PACK with slowdown events losing 3kph or zooming forward at a lower power. Watched one rider on a downslope slow down while increasing power. Will be interesting to watch the stream (if available) to see when Gordon lost lots of speed if the power digits were Red.
Can you do something more central to the screen? With an ultrawide screen close to my face I rarely even see the power field in the upper left. Where the “close the gap” visual comes in would be ideal. Or move the power numbers to the center data section so it’s consistent with workout mode.
C across the board is light. That 5am race (I happen to be central time, so…nope!) has 6 right now, the 1pm has 9 (currently I’m signed up, but I’m still not sure if I’ll be able to do the whole thing), and the 5pm has 4.
I feel like 9 is around a threshold of making it worthwhile, maybe. But once I get dropped on the climbs, that’ll be down to 8 anyway
Edit: D cat is worse. 1 person in one of them. But hey, 5pm is up to 10 now.
Hopefully there are a lot of people like myself who basically never sign up for one-off races until the day of the race (often minutes before it starts).
I did sign up to this one in advance but that’s rare for me.
I wonder whick of this rules applied to auto-braking in the last 3 videos?
Rules for the auto-braking
Auto-braking will be applied if:
The amount of draft savings exceeds a certain threshold (this threshold is variable according to the gradient. For instance, it is set at 38% for flat. These thresholds are configurable server side, but there is no point in detailing the values given that they are not visible for you in the HUD. Maybe something to improve in the future…)
AND your speeds exceeds the speed of the bike in front of you
AND your power drops below your last 10 sec. average power (signalling you are slowing/relaxing).
AND your power does NOT exceed X% above your last 10 sec. average power (currently X is set at 110%. It can be changed if needed).
So to put it in simple terms, if the system detects you are “relaxing” your power but your speed is above the rider in front in HIGH draft situations, it slows you down.
Don’t know whether that was the same problem/issue during the last series of PD4 test events, but I found it no fun at all. I’m going to wait this one out and see what the feedback is (don’t normally ride on Fridays anyway).
If they are implementing auto-braking to affect/control the dynamics and churning maybe it should be kicking-in somewhere around mid-pack, not the tail-end?
Being a social ride and already riding at near the maximum pace i was purposely going easy at times and allowing the fence to control the pack back to me rather than chasing.
in the old days of really sticky draft if it had red power like today it would turn on for a long time. We still have a sticky draft of sorts just a lot less. is it wrong to be autobreaking me a fraction even just following a single rider?
Reviewing the 2nd last video over the esses i backed off quite a bit after the initial push so probably right that it distances me from the group rather than just suck me along in the blob.
At a guess i’d say the 10 second averaging that is going on is possibly too extreme both on going faster and slower which is why we see riders zooming through a blob at relatively low pace. (b.Hebb last clip too much too little??? after he goes easy after and effort still drifting through the pack)
Reviewing the footage is far more informative than the ride at the time if didn’t feel bad and there was not massive complaints from riders so would be interesting to see how it performs in a race environment.