Jungle loop is slower?

Thank you Troy.

You…understand.

Edit; if you ever find yourself around Tampa Bay, PM me and I’ll show you the safest places to ride outside.

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Not too many positive comments on the Zwiftinsider post about the new rolling resistance. The speed on tarmac is a separate discussion/point is it not?

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Just changing the incline by 1-2% would be far more realistic imho.

So 0% on Jungle would be like 1-2% on asphalt.
Same for the MTB on asphalt.

Well, I don’t see that much of a problem for me personally. I’ll just ride slower to the Alpe :smiley:

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And that’s how I arrived here today to work out why I lose 5 to 8ks when riding in there noticed it the last 3 rides, dont like it either.

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Personally I don’t like the new changes to the Jungle route.
I don’t want to be swapping bikes mid-ride let alone mid race.

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I go out of my way now to avoid Jungle! It used to be one of my very favorite regular fitness tests. Change it back please!!!

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This change is absolutely terrible! The Jungle Circuit has been on of my favorite training routes but the change eliminates my ability to compare efforts over time. There is clearly a preference among most of the respondents to change back to the way it was or at least make the changes much more subtle (like real life) so Zwift, please change it back!!!

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Used to love riding the Jungle Circuit but not anymore. Please change it back Zwift.

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… or just pave the Jungle Circuit!

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It’s been over 2 months now since the change in rolling resistance, I don’t think they will be changing it back. I still haven’t been able to unlock the mountain bike either, got too frustrating and so I don’t even bother anymore… It’s a shame, I loved the jungle too and now never ride those roads. Watopia got a lot smaller…

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After a layoff I found this when I rejoined a few days ago. Apart from being a bad idea (nuking all previous rides on these segments for the purposes of time comparisons), it is also terribly implemented if you are on a smart trainer.

To see how weird go to the flat bit of gravel at the Italian Villas - this contains a tarmac section and a gravel section. At 170W (as measured by my Tacx Neo) and a constant cadence of 60 I could do 30kph on the tarmac and 20kph on the gravel (after taking a 100m to slow down). But I didn’t need to change gear; there was no change in apparent effort, or actual effort, or gradient or anything else. Except speed.

This may simply be a bug in with the Tacx Neo, but I have read others say that the have no change in the smart trainer resistance, and only a change in speed. As implemented what seems to be happening (with the Taxc Neo) is that the game speed is calculated by change Crr form 0.05 to 0.2 (according to by back of the envelope calculations) but the smart trainer isn’t told this: it thinks you are on a smooth road.

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I set out today to try and beat my PR on the jungle loop. I gave it an all out effort and was convinced I couldn’t possibly have gone any harder, and was absolutely perplexed to see that I was four minutes slower than my previous PR. I have to admit I’m very happy that there was some kind of change made because I thought I had gone completely insane.

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New update gives you the MTB.

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Thank you all for your patience, more off-road set ups have been added, as well as off-Road style workouts!
https://zwift.com/news/19151-off-road-bikes/
https://zwift.com/news/19196-off-road-training-plans/
https://zwift.com/offroad

Way to ignore us Seth! A great many of us are obviously upset with the resistance changes and Zwift won’t acknowledge the issue beyond, “…Thank you all for your patience…”

If you want to go play pretend off road riding with steering, great, go make a new playground to do it in, but quit screwing around with Watopia sections which have been around for well over a year.

Seth, are you by chance related to Steve Jobs? Both of you act the same way towards the customer base when it comes to issues we bring up.

How’s that? The answer is simple; you ignore us and bounce around the issue at hand like a slimy politician does in a debate!

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I rode the alpe today, and the slower road there is really annoying. If I’m planning a long hard climb I don’t want to ride thru molasses on the way to the start

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It makes nearly zero difference. Like 2-3 minutes more of warm up before the climb. Complaining about slow speeds on gravel when heading to super slow Alpe ascent is getting ridiculous.

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I’m sorry you feel that way, Chris, but I do understand the frustration. There have also been a lot of people asking “What bikes can we use to help with this problem? Why haven’t we been told a list of what we can use?” I have the ability to answer that question at this time, so I did.

While I’m not a dev, so I can’t change how anything works, I am part of the Support Team, so I like to help with what I can help with. Providing information from what is available is in the section of ‘what I can help with’. I’m sorry if the information I can provide isn’t of use to you.

I do feel the name calling is probably not called for, when some one is simply providing information when it becomes available, but I’m sorry if I’ve personally offended you in some way.

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good job on the completion, glad you enjoyed the update to the drop shop

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I bought the Aspero yesterday as well and took it out for a few laps. I thought it was plenty of fun and seemed to make sense for speeds on gravel. And like you, I was able to wear the route leader jersey for a bit. Nice work!

It is a bummer that the gravel parts were slowed down in terms of making earlier Strava efforts unreachable. However, in terms of moving forward in the game as they (hopefully!) add more gravel routes, it makes sense to have different rolling resistance and different bikes that excel, especially if they make the gravel routes connect so that we can ride 15-20 miles of gravel in one go.

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