Game Update v 1.45 [August 2023]

Maybe a fluke, maybe a bug.
For the first time, I had a ZwiftPlay disconnect today. Steering never came back. but the Z/Y buttons still worked.

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Except zwiftpower only includes those who are registered for zwiftpower. The Zwift results screen includes all entrants and/or DNFs? Also, is the new in-game results list viewable after you click “CLOSE” or is it gone forever then?

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First ride with 1.45 on Windows 10 this morning.

  • Both Zwift Play paired instantly. Will see if it keep this way in the future or if I still need to reboot one or the other to have them both paired.
  • From the release notes, it seems to be expected : my Kickr Bike steering were not working at first; I had to go back to the device screen and check them under steering. Now KB & ZP operate as two completely different devices (well, three since ZP is made of two) which is a good thing. But I expect people saying that you broke the KB, which isn’t the case.
  • At first everything was working as expected but then I thought there was an issue with the right ZP since there was no display of the “Ride On bomb progress circle” when pressing the Z button. Even though there was for the first five minutes of the ride. I then tried other buttons on the right ZP and everything was working (steering, braking…). So I just pressed Z for three seconds and received haptic feedback only on the left ZP and people around me received Ride Ons. And it kept this way for the rest of the ride : no progress circle, only haptic feedback on the left ZP.

Kind of annoying, but another argument for getting rid of the “hold Z for Ride On bomb” and having a multi-press instead :slight_smile:

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Using 1.45.0, there’s a hole in the road visible in this shot at the top of the little climb

Still has the glitchy steering when you hit a drafting Power Up.

Yes, this has been confirmed that a fix is coming in 1.46 - the next update after this most recent one. :+1:

Mentioned in this thread:

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Hi Mark. We’re still working on that issue, but it should be fixed in the next release.

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iPhone and iPad users please note that phased rollout to iOS has begun.

tvOS has been delayed. We appreciate your patience while we work through this issue.

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So video capture is rolling out to Windows users according to ZI: Zwift’s Video Screenshots Feature Rolls Out to Windows Users | Zwift Insider
What is the schedule for it to roll down to the i5-6700 users?

Nevermind. I just saw the thread covering this. Yay!

I have a very unstable display (a lot of black frame) since this update with my RTX 3050 !
I have no display problem with other 3D applications…

PS, I run Zwift Full Screen on a VRR 120 fps TV …

Have you tried limiting the frame rate to something like 61FPS in the Nvidia settings?

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Hey folks, quick update on the race results screen: It’s not on for everyone with this release, so if you’re not seeing it no worries! If everything goes according to plan, game 1.46 will have the screen for everyone.

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This screen is meant to give the most need-to-know information at the moment when you’re likely not the most lucid and clear of mind (presumably due to a hard effort). It’s not a replacement or a solution for anything, that ZwiftPower does, it’s meant to be an improvement to the information you get immediately following your race and nothing more.

“Scale the feel of gradient changes”
uhhhh

How about this:
Trainer Difficulty → Gear Range Adjuster
or literally anything else LOL

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Hi, I have lost details and shadows on Macbook M2 pro after last update…

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Agree that the wording isn’t completely clear but it is in no way a gearing adjustment. It flattens the feel of hills, doesn’t change your gears.

A little circle-i to hover over or click on with a few sentences might be a better way to explain what it does instead of trying to come up with a single short sentence to explain it.

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What it says in settings is that’s gradient scaling, which is what it is. It doesn’t adjust gear range on flat roads. Increasing Trainer Difficulty makes more resistance on climbs, but it makes less resistance on descents because the descent is effectively steeper. A feature to adjust gearing range would be a great addition but Trainer Difficulty doesn’t do that.

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I guess so, but my point about the description still being not clear is still there
“Slope” in workout feature is more of a gear selector I suppose

When can we expect improvements in graphics for devices like Apple TV?

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