Feedback & Feature Recommendations

As an active member of the Zwift community, I am writing to share three specific recommendations that I believe would significantly improve user engagement and the overall social experience on the platform. These additions would provide better incentives for long-term “grinding” and improve the functionality of group interactions.

I would like to propose the following features:

  1. Level-Based Cosmetic Rewards: To make leveling up feel more rewarding, please consider adding unique cosmetic effects for bikes (such as specialized glows, trail effects, or unique finishes) that unlock once a rider reaches Level 5 and beyond. This would provide a tangible sense of achievement and a visual “status symbol” for players dedicated to the grind.

  2. Consistent HUD for Training Plans: Currently, the heads-up display during structured training looks different than in “Free Ride” mode. Please add the option to see w/kg and average power as part of the 4 selected info metrics while a rider is in a training plan. Having consistent access to this data is incredibly useful for monitoring performance across all ride types.

  3. Expanded Hand Signaling: To make group rides with friends more immersive and functional, please add two specific hand signals for the character:

    • The Elbow Flick: To signal the rider behind to take a turn at the front.

    • The “Pat on the Hip”: To signal riders behind to get ready, keep up, and follow closely.

I believe these community-focused updates would not only make the platform more fun for current users but would also help Zwift attract and retain more subscribers by deepening the social and competitive aspects of the game.

The elbow flick already exists. I’ve never heard of the pat on the hip in cycling terms.

You get a new piece of kit every time you level up which gives you that sense of achievement you’re looking for.

I’m not sure the metrics you want to see in workout mode are entirely relevant? Other than a free ride segment isn’t the idea to hit a specific power output?

There are also many level related cosmetic affects apart from the kit, such as fire socks and two different effects from the Factory Tour challenge.

I don’t need to pat someone on the hip when I have group and private chat to tell people to stay close or organize a move. I do that all the time.

Not gonna get into the workout stuff since I don’t do them but the splits feature might help.

There is no splits feature while working out.

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They could do a lot more with cosmetics though. If you look at customizations in some other games they really go deep compared to the helmet/jersey/socks combinations you get in Zwift.

I would lump the metrics visible into general UX customization. Some people want to see different things during a workout, some want to still see some of the metrics you see while not in a workout (such as total Kj, average HR etc.).

The group I ride with outdoors uses a “clenched fist double tap” on the left hip to indicate they are done with a pull at the front, and they will be swinging out to the left in order to drift to the back of the line.