Calf Muscles


(K.C. Race3R) #1

Truly … It seems the most used self view the Zwift Game is #2 … It has been request by many … Can you pls put some definition in our self ¯_( ͡° ͜ʖ ͡°)_/¯ clad muscles? It looks terrible now. Our calfs look great from the side, but I see 95% of the time from the back and it is a bummer. KC@dZi #zwiftΔriding


(K.C. Race3R) #2

Sorry … Text replace gone wild there …

Truly … It seems the most used self view the Zwift Game is #2 … It has been request by many … Can you pls put some definition in our self View calf muscles? It looks terrible now. Our calfs look great from the side, but I see 95% of the time from the back and it is a bummer. KC@dZi #zwiftΔriding


(Kermit deFrog ( PAC )) #3

I also think that the rider weight should be reflected in the size of the avatar. 

For example, my avatar looks to slim for my actual weight. If this would-be incremental, the whole rider field would look much more realistic.

It also is a good motivator to get slimmer and would do me a lot of good.


(Duncan Batchelor) #4

Please don’t put the rider weight in, I’d crush the bike! Actually I agree it’d be a really nice touch to make the avatar more realistic by adding weight. #fatboy


(. Rory) #5

maybe the higher the level of the rider, the more “ripped” the legs appear 


(Richard Treadway) #6

How about adding hair color - White for us old guys!