I’m not sure if this answers what you’re asking, but your in-game speed is dependant on the how much power (watts) you put out, the virtual terrain, drafting, and how aerodynamic your virtual bike is.
If you were pedaling in a certain gear at 90rpm down a mountain, you might go 80kph. If you were in that same gear at the same 90rpm going up the mountain, you might be at 10kph.
Your power goes into the physics simulation, and out comes a speed and acceleration.
In addition to what Jon already stated, do not forget the downhill simulation the Neo offers. At 0 watts the Neo itself will actually generate forward motion for you there, simulating gravity. Any wattage you give to this, is additive. Just like on the road.