# Avg watts vs max watts

**URL:** <https://forums.zwift.com/t/avg-watts-vs-max-watts/565100>\
**Category:** General Discussion\
**Created:** [December 1, 2021, 11:34pm UTC](https://forums.zwift.com/t/avg-watts-vs-max-watts/565100 "2021-12-01T23:34:30Z")\
**Posts on this page:** 1\
**Showing post:** 16

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**Author:** ![Gerrie\_Delport\_ODZ](https://sea2.discourse-cdn.com/gozwift/user_avatar/forums.zwift.com/gerrie_delport_odz/32/437556_2.png) [@Gerrie\_Delport\_ODZ](https://forums.zwift.com/u/Gerrie_Delport_ODZ)\
**Post date:** [December 7, 2021, 2:08pm UTC](https://forums.zwift.com/t/avg-watts-vs-max-watts/565100/16 "2021-12-07T14:08:56Z")

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> [@George\_Armstrong](#):
>
> it makes no sense to me why in the real world the kickr wheel can be spinning at 40 mph and the game is registering you at 15mph

This is quite possible. With little resistance from the trainer you need more speed to produce high power to go up hill. see this topic [How Does Zwift Determine My Speed?](https://forums.zwift.com/t/how-does-zwift-determine-my-speed/427729)

> [@George\_Armstrong](#):
>
> meanwhile the kickr wheel can be not spinning and the game can register you at 20mph uphill.

This does not sound possible, is the wheel is not spinning then there will be not power and thus the avatar will stop on any incline.

If your trainer is sending power data with the wheel stopped then there is something wrong with the unit and you need to send it back.

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