OK, maybe not 100% serious, but riding through Makuri Islands earlier I had a strong urge to start mining those boulders and cutting down the trees. Too much New World, perhaps.
I’ve talked about it in the past, but I’d love something to do in game other than just riding around. I’d love a reason to be riding around. Some sort of mission or quest mechanism (optional, of course).
Oh no! The radio tower generator has broken down! We need you to ride over to Hank’s garage, pick up a doobrey and deliver it to the tower.
We’ll give you 200XP for doing so.
Something like that. There could be bonuses based on doing it quickly, or covering the least distance.
Inventory items could persist between sessions, meaning a task might mean picking something up in Watopia and delivering it to somewhere in London or New York etc.
I understand that’s not what Zwift is. And I know there are other games in development that are more like this (although the one I’m particularly thinking of is iOS only). But the fact is that of all the games I’ve tried, Zwift feels best to me from the perspective of how the avatar looks and behaves.
Anyway, idle thoughts. I guess there’s plenty to fix first…